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Talos principle level 2 rip8/30/2023 I don't know what this place is, and nor it seems does anyone else. That voice is not supposed to be here it is not the work of the Designer! We must avoid these abnormalities, or they might spread and undermine the very fabric of our world! Something strange has come into the world, like a distortion, like something that's not supposed to exist. Knowing that, how are we supposed to resist distraction? Whatever the end goal of this grand challenge is, it's far out of reach. I am one of His Children, and challenges are set before me to test my faith. My eyes have been opened! This world is not without order it is shaped by a great Designer, with signs and portents to guide my steps. I cannot fathom how it works, and I am terrified to put one foot in front of the other lest I fall through the floor. I find myself in a world of impossible architecture and inexplicable machines. I will explore and see what I can discover. I don't know where I am, but there is something beautiful about this place. Lit_arch 1912 CE athena14.txt Tower Floor 4 Lit_arch 1872 CE human_reproduction.txt Tower Floor 2 Poet_arc 1793 CE hell.txt World C Elevator Hidden Webcrawl 4 book_of_osiris.wiki World C Elevator Webcrawl 7 HIS1A_rome.html World B Elevator Loc 0 #6_**N.img Outside of the Garden World A Elevator Webcrawl 3 philosophy_of_teeth.html C05 Extra Webcrawl 1 singularity_discussion104.html Webcrawl 1 post437_comments.html A06 Extra 2 * Reject any form or request of reprint / 谢绝转载 Also keep in mind that many things can be used to increase height, although it may not be obvious.* Updating, support by Steam Group: Indie Games Fans - iGF(CN) Some of those tricks include being at a certain starting height compared to the destination (distance doesn't seem to matter as much as height), and mastering the running jump. The reason you may be having trouble with the jumps you are attempting may very well be that they were not intended to be done, or there is some trick to doing them. If the jump leads the player out of the puzzle without finishing it first, it MAY be intended or it may not. If the jump leads the player to finish the puzzle, it is most likely intended. Some of the videos do include the footprint hint, but the player is very quick in playing the game so the footprint hint doesn't display, leaving viewers believing that they just jumped to the destination using skill alone. I prefer to think of them as happy accidents. Many players consider those types of jumps "glitches". So, my ask is : why my robot don´t jump like others?Īre you referring to some of the unintended jumps that Youtube videos contain sometimes? Most of those are possible but there are tricks to get them to work correctly. Don`t mind how many times I try to do it. when I try do the same jump was impossible. What I mean is : I saw videos whre the robot jump from a point to enother. Ok, I knew all what u told me, thnx for it.īut. When the cue is used, the player will always make the jump. The really cool thing is that when this is used, the player can make jumps over distances that may seem impossible or at least very difficult without the cue. As a result, any time the player needs to jump somewhere to access a point in the game (even for easter eggs), the visial cue will display when jumping is possible. If these do not appear, then a jump may still be possible but was not intended. Any time there is a possible spot where the player can jump to, a visual cue in the form of two footprints will appear indicating the landing point. Originally posted by Latharion:The developers actually made jumping very easy, although not obvious until it is observed.
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